Alumni Artwork by: Melinda Hendrix

This Spring Term, CG Master Academy is excited to announce that it will start offering lifetime access to all purchased CGMA courses. Students can now benefit from all course content, including recorded classes, Q&A sessions, and feedback videos, long after the course ends.

CGMA has always been dedicated to making online digital arts education affordable, relevant, and accessible. From hiring industry-established professionals as instructors to creating over 130 skills-based courses, CGMA’s mission is to remove barriers that prevent creatives from gaining the knowledge and experience they need to thrive in the entertainment industry.

In a move to further that goal, CGMA will start providing lifetime access to purchased course content. Previously, when students finished a course, they’d leave with 1-year access, portfolio-ready pieces, and the knowledge they retained from the instructor.

Now, students can return to helpful lectures or feedback videos whenever they want, so they can continue their artistic training on their own time. This access will extend retroactively to students who purchased courses in all 2021 terms, as well as those who register for future courses.

Take advantage of this opportunity by registering for Spring Term courses. Registration opens February 7th. ​​Why wait to be a better artist? Start now. Start here.

NEW COURSES

About: A 9-week mentorship focused on creating illustrations in a variety of styles for different mediums. This mentorship will explore the relationship of style to industries, including but not limited to: animation, children’s books, comics, apparel design and selling one’s own work independently.

Instructor: Mauricio Abril, Art Director and Concept Artist

Mauricio has worked on a variety of projects in animation, film, video games, children’s books, theme parks and more with notables clients such as the Walt Disney Company, Ubisoft, Games Workshop, Simon and Schuster, and more.

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About: A 3-week course where students will learn how to use the suite of different programs to empower their texturing skills.

Instructor: Martin Teichmann, Senior Artist – Blizzard

Martin has worked at AAA Games since 2010 for Crytek on Crysis 2 and 3, Rocksteady on Batman Arkham Knight, Naughty Dog on Uncharted 4, Uncharted Lost Legacy and Last of Us Part 2.

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About: An 8-week course on creating feature-film quality destruction effects for film.

Instructor: Louis Manjarres, lead FX TD – Sony Pictures Imageworks

Manjarres worked in the game industry for 4 years for some of the biggest companies in the world like Ubisoft. He then worked in VFX at Dneg for over 6 years, and worked on multiple Marvel films and Disney films, and titles such as Blade Runner 2049, Terminator Genesis, Pacific Rim 2, Greyhound, and Godzilla: King of the Monsters. Manjarres now leads the FX team at Sony Pictures Imageworks.

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About: An 8-week course where students will use digital tools to create compelling 3D cinematic sequences for film and game projects.

Instructor: Huan Phan, Previs Supervisor – Marvel Studios

Huan Phan has been working in the Entertainment Industry for over 20 years. After working in video games for 10 years, Huan transitioned to the movie industry and developed into a Lead Previs Artist. He has contributed to many blockbuster movies such as Transformers, Pirates of the Caribbean, Justice League, Spiderman, Deadpool 2 and many more.

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