We’ve rounded up a list of resources on the ArtStation Marketplace for digital animators. Both beginner-level and more advanced content is included!
Alive! Animation Course in Blender
This course walks you through the very fundamentals of motion in Blender, all the way to high-end, advanced-level character action animations.
I will start the course by teaching you the basics of animation in Maya. We will explore some classic exercises like the bouncing ball and the pendulum swing. We will then jump into more advanced animations like a walk cycle, body mechanics, and even a combat animation.
Halloween Animation Spine: Full Real-Time Process
by Dao Trong Le
Follow Dao’s process for using Spine for 2D animation. The resource includes both process videos and working files for you to follow along at home.
Background Design for Animation Pipeline Tutorial
by Jose Vega
Learn top techniques for background design from artist Jose Vega. His course covers everything you need to make professional-level art, from beginning sketches and gathering reference all the way to using 3D and making the final background painting.
I have been working in the animation industry for the last three years on shows like Castlevania as a Lead Background Designer. I have been wanting to show my whole process I use in the industry pipeline.
Full Environment Creation in UE5 & Blender
If you’re looking to push your skills as a 3D artist and animator, this course is for you. Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like modular modeling, procedural texturing, unique texturing, level art & composition, shader creation, lighting, character animations, and more!
To bring our scene to life I will show you how you can quickly generate character animations using Mixamo and I will even show you how to manually animate a horse in Blender.
UE4 Advanced Lighting Design
by Maria Yue
Learn how to make your 3D animation work shine. This in-depth lesson about lighting in Unreal Engine includes a special section on adding character animation to your project.
Face Rigging in Blender
by Konrad Hetko
Konrad shares his workflow for creating realistic face rigs based on shape keys. Learn about sculpting necessary expressions, using references, managing stretches, and everything else needed for a realistic rig.
Blender Cinematic Bundle
This is a must-have bundle for animators looking to work in Blender. Included are Jorge’s Colorkey in Blender, Cinematic Frames in Blender, Storyboarding in Blender, and Stylized Visual Development in Blender products.